Sunday 20 November 2011

Arrivals and Security Level - Part 2 (and some more stuff)

Hello faithful reader(s)

As Firepaw mentioned we have been making much progress! Here's some of the stuff I've been working on over the past few weeks.

Security Checkpoint

The usual place for the station's proud and disposable security teams to reside, the security checkpoint is the point of entry in to and out of the station, leading on to the loading bay, all station cargo and passengers will move through here at some point. The checkpoint room itself contains security cameras, work stations, lockers, and plenty of red shirts.









Colour Scheme Updates

We've decided to colour code each level of the station. Arrivals being blue, engineering being red, research being white, living quarters staying yellow, and the bridge being green. Here's a few of the changes;





Engineering Level

Dark, noisy, and hazardous, the engineering level exists to keep the station running, and the core alive. Containing several work rooms, spare tools, and a certain converted detectives office, anyone venturing this far in to the depths of the station without a reason will usually run in to some kind of trouble or another.




















Research Level

The hub for all scientific experimentation onboard the station, these labs are usually occupied by research teams attempting to understand and harness plasma, as well as roboticists creating and maintaining an array of robots and other A.I constructs.







Arrivals Shuttle

New players will arrive on the station via the arrivals shuttle, which shuttles back and fourth from the station.





And that's it for progress so far. If you want to throw some criticism or even some ideas our way, don't hesitate to leave a comment in the box under this post. In addition, if you have any questions about the map, feel free to leave a comment or email us!

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